Indonesian Sport Innovation Review (INSPIREE) <p>Indonesian Sport Innovation Review (INSPIREE) is an journal which provides a focal point for the publication of social science research on Sport and the wide range of associated Sport Education, Sports achievements, Sport history, Sport social, Sport cultural, Sport law, political, sport tourism, Sport Psychology and ethical issues in physical activity, sport and health.</p> <p>The journal concentrates both on the forms, contents and contexts of physical education, sport and health education found in schools, colleges and other sites of formal education, as well as the pedagogies of play, calisthenics, gymnastics, sport and leisure found in familial contexts, sports clubs, the leisure industry, private fitness and health studios, dance schools and rehabilitation centres.</p> <p><strong>Publication Frequency</strong></p> <p><strong>INSPIREE</strong> is published 3 times a year. We do not have specific closing dates for submissions, as each issue of <strong>INSPIREE </strong>is prepared for website mounting when filled with accepted articles.</p> <ul> <li class="show">Vol. 1 No. 1 — Januari 27 (article submission deadline: December 27);</li> <li class="show">Vol. 1 No. 2 — May 27 (article submission deadline: April 27);</li> <li class="show">Vol. 1No. 3 — September 27 (article submission deadline: August 27).</li> </ul> INSPIREE & DPE Universitas Pahlawan en-US Indonesian Sport Innovation Review (INSPIREE) <p>This work is licensed and a Governed by:</p> <p><a href="" rel="license"><img style="border-width: 0;" src="" alt="Creative Commons License" /></a> <a href="" rel="license">Creative Commons Attribution 4.0 International License</a>.</p> DECREASED ATHLETE MOTOR SKILLS: BEFORE AND AFTER ACTIVITY CORONAVIRUS DISEASE (COVID-19) PANDEMIC. <p><strong>The purpose of the study</strong>. is study was to look at the impact of pandemic 19 before and after Activity Coronavirus disease (B-A COVID-19P) on the performance of athletes' motor skills (MS)</p> <p><strong>Materials and methods</strong>. The participants (Sample / N = 40) are national athletes in the Field Jumping category (Triple jump, Long jump and High jump), Riau Province of Indonesia, aged 18–20 years. The test instrument in determining the level of MS in athletes is the Motor Ability Test (7 item test)</p> <p><strong>Results</strong>. The results of the Paired Sample test B-A COVID-19P have sig values. ie 0.00 If seen with a significance standard of 0.05 or 5%, p-values of 0.000 &lt;0.05 and H<sub>1</sub> are accepted. This means that there are significant differences between motor skills in B-A COVID-19P.</p> <p><strong>Conclusions</strong>. With the conclusion that MS in track and field athletes there is a decrease in performance after the impact of the Covid-19 pandemic.</p> Herli Pardilla Raffly Henjilito Putri Asilestari Iqbal Husnayadi Copyright (c) 2020 Indonesian Sport Innovation Review (INSPIREE) 2020-10-07 2020-10-07 1 2 01 09 KETEPATAN SHOOTING SEPAKBOLA PADA SISWA SMA MELIHAT DARI KONTRIBUSI DAYA LEDAK OTOT TUNGKAI. <p><strong>The purpose of the study</strong>. To know the Contribution of Limb Muscles to the Accuracy of Shooting Football.</p> <p><strong>Materials and methods</strong>. The sample in this study amounted to 20 male students. The leg muscle explosive power measurement test can be tested through the standing broad jumps test, whereas Football Shooting can be tested through a shooting test.</p> <p><strong>Results</strong>. The contribution obtained from the formula KD = r<sup>2</sup>x100%, where the results of the search for correlation (r) are entered in the formula KD = 0.5152 x100% KD = 0.2652 x100% KD = 26.52% to find the correlation percentage. Where the rxy (0.515) &gt;r<sub>tabel</sub> (0.444) is obtained, it can be said that there is a correlation and this proves that the presence of good leg muscle explosive power can produce shooting accuracy.</p> <p><strong>Conclusions</strong>. There is a Contribution of the Explosive Power of the Legs to the Accuracy of Shooting Football in the Extracurricular Boys of SMA Negeri 2 Bangkinang, Kampar Regency</p> Kurniawan Ade Prasetyo Raffly Henjilito Copyright (c) 2020 Indonesian Sport Innovation Review (INSPIREE) 2020-05-27 2020-05-27 1 2 10 17 ANALISIS KEBUTUHAN MAHASISWA DALAM PENERAPAN MULTIMEDIA INTERAKTIF PADA CABANG OLAHRAGA FUTSAL <p><strong>The purpose of the study</strong>. To find out the needs of interactive multimedia in students. And based on field observations that there is a lack of understanding and effective application of basic techniques in futsal. Therefore the application of interactive multimedia is used as learning in practice.</p> <p><strong>Materials and methods</strong>. Initial design Development of basic training techniques based on the results of literature studies and needs analysis. The needs analysis was carried out with the subject of 35 students who had passed the futsal course. The steps used in the development of basic futsal training techniques include; product, technical implementation of limited trials, revisions, wider trials, revision of the final product, dissemination and implementation.</p> <p><strong>Results</strong>. The results of the analysis show that 100% of students have played futsal, 80% have participated in futsal training, 45% know the variations of training in futsal, 91% like to practice with different training variations, 100% require the development of variations in futsal training, and 97% want a variety of exercises. futsal is made in the form of interactive media. The results of small group trials with a percentage of 91.69% in good categories and for the results of large group trials with a percentage of 94.16% with good categories.</p> <p><strong>Conclusions</strong>. Interactive media products can be used in actual practice.</p> Muhammad Iqball Copyright (c) 2020 Indonesian Sport Innovation Review (INSPIREE) 2020-10-11 2020-10-11 1 2 18 25